
In Full Bloom
A downloadable game for Windows and macOS
Taking inspiration from the classic Tamagotchi mechanics, the goal is clear:
Keep the creature alive.
As the player feeds the ever-hungry entity, it continues to outgrow its environment. Players will be confronted with the conflict between responsibility and mindless consumption, embracing the blend of weirdness and familiarity. There is only one way.
Hungry for More?
We are obleak games, a young game studio from Zurich. Currently we are in the midst of developing the final version of "In Full Bloom".
We are aiming to keep "In Full Bloom" as grim, macabre, and disturbing as it is now and go even further to really drive home how empty our plate feels at the moment.
Our Menu
- Our cute little creature, "the mouth", is due for the eldrich glow-up of your nightmares.
- The flow of your game experience needs polishing.
- We want to add recognizable land marks and
- memorable story beats.
There is still so much to cook and we would love your input!
Join our Discord
You'll get updates on "In Full Bloom" and shape the taste of the final game with us.
Leave a comment here to help us with the seasoning. <3
Cooks
Lisa Bach
Game development, character design, animation, programming
Insta - Bluesky - Portfolio
Charisse Ann de Leon
Game development, level design, environment design, UI-design, programming
Insta - Portfolio
Dorotea Crameri & Leticia Goas
Music composition
Mara Miccichè & Marco Peron
Sound design
Website
Download
Click download now to get access to the following files:
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